Hospital has been in the works for a little over a week now and it seems to be on it's way to completion. I always feel like I'm leaving something very important out everytime I make a game in under a month but I'll have to go with my gut this time. Testing is very quick and straightforward for me (aside from constantly restarting the game to test the saving function.)
The only thing I'm truly concerned about is the "lastability". It's always been a dream of mine to create a game that people are drawn to. I want to make a game that everyone shares and loves, something they'll play over and over again. The only real problem with my dream is that my games are too SHORT! It may just be me as a designer (knowing my way around the game) but I feel like I can beat my game in under an hour. Is that a bad thing? No. I'd just like to make this as challenging as possible for me and for you.
Hospital Progress:
50%
The only thing I'm truly concerned about is the "lastability". It's always been a dream of mine to create a game that people are drawn to. I want to make a game that everyone shares and loves, something they'll play over and over again. The only real problem with my dream is that my games are too SHORT! It may just be me as a designer (knowing my way around the game) but I feel like I can beat my game in under an hour. Is that a bad thing? No. I'd just like to make this as challenging as possible for me and for you.
Hospital Progress:
50%